#include <iostream>
#include <graphics.h>
#include <ctime>
#include <cstdint>

#include "Game.h"

int main()
{
	srand(std::uint32_t(time(nullptr)));
	mygb::MyGobangGame* mgg = new mygb::MyGobangGame(19, 19, AI_PLAYER, HUMAN_PLAYER, MOUSE, MOUSE);
	mgg->mainLoop();
	while (1);
	delete mgg;
	return 0;
}